For our Prague studio we are looking for an experienced tools programmer focused on character art tools.
Responsibilities
- Developing new pipelines and maintaining existing ones.
- Creating tools and systems for character development.
- Close cooperation with members of the art department and engine programmers.
Requirements
- Strong programming skills.
- Understanding of environment art creation pipelines.
- Good soft skills.
Nice to have
- Experience working in a game engine
- Character art experience
- Knowledge of Python, C++
- Experience with Houdini, Unreal
We offer
- Creative work on an AAA game title with a worldwide reach
- Pleasant working environment in modern offices in Prague and partial home office
- Possibility of out-of-work activities
- and much more
Do you have relevant experience and would you like to be part of something exceptional?
Do contact us then!