Engine Physics Programmer

AT Bohemia Interactive

Prague, Czech Republic

Bohemia Interactive


Apply now!

Vehicles play a very important role in our games. Therefore, we hope to appeal to someone who likes complex physics problems that are associated with multiplayer and modding on a custom engine. If you want to do physics engine and advanced simulations, seize the chance to be part of something extraordinary and join us now! You can read this article to get an idea of ​​how complex vehicle simulation is.

Job Description

Your main task will be to contribute to the research and development of our new Enfusion Engine, which is serving as the technical backbone of our future games. You'll be working with the physical engine we use in our games and will help other teams by delivering fast and accurate physical simulations. You'll also be working on the technologies and tools used for creating large-scale game environments, as well as on tools that our community will use for creating their own mods.

Requirements

  • Routine C++ knowledge
  • Strong understanding of OO design
  • Math and linear algebra skills
  • Teamwork and communication skills
  • Good spoken and written English
  • Experience with any existing physics simulation engine (PhysX, Bullet, Havok, Box2D, etc.)
  • Orientation with highly performable and optimized code

Welcomed skills

  • Previous experience in the game industry
  • Passion for video games
  • Experience with server/client architecture and multi-threaded systems

Benefits

  • 27 days of holidays per year
  • Company profit-sharing plan, benefit program, meal contribution
  • Relocation package
  • All our games for free and more

Applicants should submit their portfolio and CV detailing their previous work experience as well as a cover letter outlining their interest to work for Bohemia Interactive.

Engine Physics Programmer

Location
  • Prague, Czech Republic
Type of Contract
  • Full-time
Field
  • Engineering