We are looking for Technical Character Artist that could boost our team. They should participate in decision-making about the technical direction of the character art department, create and maintain tools, give technical support and optimize processes.
Requirements
- Advanced knowledge of Autodesk Maya
- Programming in Python
Nice to have
- Knowledge of the pipeline for creating game characters
- Experience with setting physics in game engines
We offer
- Creative work on an AAA game title with a worldwide reach
- Working in a young and dynamic team
- Pleasant working environment in modern offices in Prague
- Possibility of out-of-work activities
- and much more