Environment Designer

AT Bohemia Interactive

Mníšek pod Brdy, Czech Republic

Bohemia Interactive


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Responsibilities

  • Designing, prototyping, iterating and polishing environments using asset placement, terrain sculpting, and painting
  • Communication and cooperation with other environment designers and artists to create believable environments
  • Gathering asset reference materials, and creating asset lists
  • Proactively seeks feedback and is capable of implementing it
  • Actively comes up with creative design solutions

Requirements

  • A minimum of 2 years experience as a Level Designer/Environment Designer
  • General knowledge of environmental processes and urbanism
  • Eye for detail and good visualization skills
  • Ability to create and iterate on simple functional whitebox models
  • Ability to actively search for information on the internet, in libraries, archives, or in the field
  • Capability to critically interpret and categorize research findings
  • Good communication skills and being a team player
  • Good spoken and written English (B2 and higher)
  • Basic knowledge of modern history and its cultural and political context

Optional:

  • Basic 2D (Adobe Photoshop, Illustrator) and 3D art skills (Max, Blender, etc.)
  • Experience with procedural terrain tools (Houdini, World Machine, etc.) and 3D game engines (Unity, Unreal, etc.)
  • Interest in modern military history
  • Interest in ARMA series or games with a similar authentic approach
  • Land navigation, understanding of maps and plans

Benefits

  • 27 days of holidays per year
  • Company profit-sharing plan, benefit program, meal contribution
  • Relocation package
  • All our games for free and more

Environment Designer

Location
  • Mníšek pod Brdy, Czech Republic
Type of Contract
  • Full-time
Field
  • Art & Animations