For our Prague studio we are looking for an experienced Technical Character Artist. Our ideal candidate should have strong technical skills, an artistic eye, and a passion for computer games.
Responsibilities
- Developing new pipelines and maintaining existing ones
- Creating tools and systems for character development
- Close cooperation with animators and character artists to fully take advantage of existing technology
Requirements
- Excellent Maya knowledge
- Programming experience with Python
Nice to have
- Experience working in a game engine
- Character modelling experience
- Knowledge of C#, C++, MEL
- Experience with Houdini
We offer
- Creative work on an AAA game title with a worldwide reach
- Working in a young and dynamic team
- Pleasant working environment in modern offices in Prague
- Possibility of out-of-work activities
- and much more