That specializes on the creation of agricultural crops as well as other plants and foliage. As a part of a distributed team, it is necessary that the candidate is proactive and able to coordinate with other team members. The typical duties will be:
- Creation of highpoly and lowpoly models of plants and crops
- Creation of UV maps and textures for PBR
- Setting up materials for a proprietary game engine
Your Profile:
- At least 3 years in the game industry (at least one shipped title)
- Very good knowledge of Autodesk Maya
- Ability to create realistic 3D models of plants and textures in AAA quality
- Rich experience with foliage creation
- Experience with PBR workflow
- Attention to detail and precision
- Good knowledge of English language
- Excellent ability to work in a team
Your advantages:
- Art oriented education (3d art, design, art school)
- Experience with Substance Designer / Painter or 3D Coat
- Experience with preparation of models for shader animation
- Previous experience with production of assets for real-time simulators
What do we offer?
- Variety: A challenging job and exciting projects with plenty of room for creativity and innovative ideas
- Work-life balance: Flexible working hours
- Great working atmosphere: Flat hierarchies and everyone at eye level
- Personal development: Individual opportunities for professional advancement, tailored to your needs and wishes
- Modern workplace: Office in a top location with good public transport connections
- Extras: Drinks, snacks and fruit are of course free in our company