Environment Artist

U GIANTS Software

Zurich, Switzerland

That specializes on the creation of agricultural crops as well as other plants and foliage. As a part of a distributed team, it is necessary that the candidate is proactive and able to coordinate with other team members. The typical duties will be:

  • Creation of highpoly and lowpoly models of plants and crops
  • Creation of UV maps and textures for PBR
  • Setting up materials for a proprietary game engine

Your Profile:

  • At least 3 years in the game industry (at least one shipped title)
  • Very good knowledge of Autodesk Maya
  • Ability to create realistic 3D models of plants and textures in AAA quality
  • Rich experience with foliage creation
  • Experience with PBR workflow
  • Attention to detail and precision
  • Good knowledge of English language
  • Excellent ability to work in a team

Your advantages:

  • Art oriented education (3d art, design, art school)
  • Experience with Substance Designer / Painter or 3D Coat
  • Experience with preparation of models for shader animation
  • Previous experience with production of assets for real-time simulators

What do we offer?

  • Variety: A challenging job and exciting projects with plenty of room for creativity and innovative ideas
  • Work-life balance: Flexible working hours
  • Great working atmosphere: Flat hierarchies and everyone at eye level
  • Personal development: Individual opportunities for professional advancement, tailored to your needs and wishes
  • Modern workplace: Office in a top location with good public transport connections
  • Extras: Drinks, snacks and fruit are of course free in our company

Environment Artist

Lokalita
  • Zurich, Switzerland
Typ smlouvy
  • Full-time
Zaměření
  • Art & Animations