As a Rigging Animator, you will focus mainly on rigging and skinning of characters and assets in our games.
Lead Animator Petr and his team are looking for a colleague with a flair for quality to join their team of ten animators. You will be responsible for character skeletons and rigging, as well as vehicles, weapons, and other items. You will also be actively involved in team discussions and offer suggestions and advice to help improve animation, game quality, and playability.
- Moderately advanced knowledge of rigging and skinning of characters, animals and objects
- Recommended software: Maya
- Basic or advanced knowledge of animation
- Basic knowledge of modelling/creating 3D assets
- Ability to follow instructions and find creative solutions to problems
- Excellent problem solving skills
- Ability to communicate effectively with colleagues
- 27 days of holidays per year
- Company profit-sharing plan, benefit program, meal contribution
- Relocation package
- All our games for free and more